How Phoenix Labs used Google Cloud to handle multiplayer demand for Dauntless

Venture Beat | Jan 15, 2020 at 10:01 PM
  • When Phoenix Labs launched the co-op monster-hunting game Dauntless, it wasn’t alone.
  • The studio has a custom Google Kubernetes Engine (GKE) cluster in each region where Dauntless is available, across five continents (North America, Australia, Europe and Asia).
  • The company’s lean team worked side by side with Google Cloud Professional Services to execute over 1,700 deployments to its production platform during the week of the launch alone.